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Increasingly, simulation-based teaching and learning is finding a place within politics and international relations (IR) programmes. The majority of literature on this style of teaching and learning has positioned it as both an aid to content delivery and as a response to the many challenges facing contemporary higher education. Little guidance is given, however, to the practical considerations of using simulations as a component of assessment or as informing assessed tasks. This article draws upon the experience of the authors in adapting the well-established Model United Nations (MUN) simulation programme for delivery as an assessed module at a British university. This has involved balancing institutional teaching, assessment and validation requirements with the successful simulation of diplomatic practice. The article introduces the MUN simulation and explores the extant pedagogic literature encouraging the use of simulation-based learning in IR curricula, before moving on to provide an overview of the rationale for the various decisions the authors have made in adapting the simulation for delivery as an assessed curriculum component. The article asserts the value of introducing assessed simulations within IR coursework and provides guidance on how student performance in pedagogic simulations might best be assessed.
Collaboration and its promotion by funders continue to accelerate. Although research has identified significant transaction costs associated with collaboration, little empirical work has examined the broader, societal-level economic outcomes of a resource-sharing environment. Does an environment that encourages collaboration shift our focus toward certain types of social objectives and away from others? This paper uses agent-based Monte Carlo simulation to demonstrate that collaboration is particularly useful when resources are rare but a social objective is commonly held. However, collaboration can lead to bad outcomes when the objective is not commonly shared; in such cases, markets outperform collaborative arrangements. These findings suggest that encouraging a resource-sharing environment can lead to inefficiencies even worse than market failure. We also demonstrate that failure to account for transaction costs when prescribing collaboration can result in quantifiably lower outcome levels than expected.
In recent years, a growing body of literature has widely investigated the impact of role-playing simulations in teaching politics and international relations. While scholars agree that participating in simulations is helpful for the students in developing their skills, the evidence about benefits is more mixed. Moreover, the question whether all students—regardless of their demographic or academic background—benefit similarly from simulations remains largely unanswered. This article, based on a cross-national survey submitted to students from Italy and the Netherlands who have participated in the Model United Nations (MUN), provides an innovative contribution to the current literature by looking at views and opinions of students coming from different educational contexts. Our empirical results suggest that students perceive that MUN increases their skills regardless of their academic and socio-demographic background. The quantitative analysis, based on OLS regression models, reveals that the individual students’ background does not influence their perceived benefit, nor their enjoyment of the experience. MUNs appear to be educational as well as fun for all students, regardless of their age, gender, field of study, seniority, and academic homeland.
Recent literature suggests that undergraduate students in political science dread studying methods, especially quantitative methods. Nonetheless, we believe that teaching students the value of quantitative analysis is critical. Going beyond traditional teaching approaches, we use a simulation to conceptualize the logic and process of quantitative analysis. In our simulation, student participants are told they are in a prison with another prisoner, where both have the objective to make the other prisoner crossover, using any strategy. The simulation allows students to generate and test basic hypothesis about students’ characteristics and their strategies, as well as operationalizing variables and quantifying results.
The benefits of simulation exercises easily outweigh potential weaknesses, and most of these weaknesses can be addressed by careful preparation. This article seeks to encourage instructors in higher education to embrace simulations as a means of encouraging active learning and greater retention as well as improving student and teacher satisfaction. However, there is not to date much helpful guidance, for first-time appliers, as to how to set up simulations. This contribution seeks to contribute to closing that gap by reflecting on the experience of two EU Council simulations that the author has organised. The aim is to openly review things that worked well and things that did not so as to allow colleagues interested in engaging in simulations in the future to see the reasons behind certain choices and perhaps avoid weaknesses of simulations set up by ‘freshers’. In this context, articles are all too often presented as success stories, hiding errors or adaptations in the process, whereas in fact much can be learned from publically exposing and reflecting upon shortcomings and weaknesses of research and teaching design and processes. To finish up, some tips for ‘freshers’ have been compiled.
Dissociative identity disorder (DID) manifests with distinct trauma-avoidant and trauma-related identity states. Overtly conscious trauma-related knowledge processing is identity state-dependent. Previous research on covertly subconscious knowledge processing in DID lacks subject-specific trauma-related stimuli.
Aims
Our controlled functional magnetic resonance imaging (fMRI) study explored neural and behavioural differences of overt and covert knowledge processing of individualised self-relevant words in DID.
Method
Behavioural data were gathered while 56 participants underwent task-based fMRI: 14 with DID, 14 DID simulators and a paired control group of 14 healthy controls and 14 participants with post-traumatic stress disorder. Individuals with DID and simulators participated in a trauma-avoidant and a trauma-related identity state. Reaction times and brain activation following overtly and covertly presented individualised words were statistically analysed.
Results
Behavioural analyses showed a main effect of consciousness (P < 0.001). Post hoc between-group pairwise comparisons revealed slower reaction times for individuals with DID compared with simulating (P < 0.05) and paired controls (P < 0.05). Neural data analyses showed increased brain activation in frontal and parietal regions within the diagnosed DID group, especially during overt processing. Between-group comparisons mostly showed less pronounced activation in frontal, occipital and temporal areas.
Conclusions
The present study showed increased cognitive control during overt self-relevant knowledge processing in the trauma-avoidant identity state of DID, in line with previous research. The slower reaction times and increased frontoparietal activation shown in individuals with diagnosed DID, as compared with both control groups, support the notion of cognitive avoidance of trauma-related information in DID and further reinforce the authenticity of DID experiences.
This chapter introduces the reader to the big picture of what analytics science is. What is analytics science? What types does it have, and what is its scope? How can analytics science be used to improve various tasks that society needs to carry out? Is analytics science all about using data? Or can it work without data? What is the role of data versus models? How can one develop and rely on a model to answer essential questions when the model can be wrong due to its assumptions? What is ambiguity in analytics science? Is that different from risk? And how do analytics scientists address ambiguity? What is the role of simulation in analytics science? These are some of the questions that the chapter addresses. Finally, the chapter discusses the notion of "centaurs" and how a successful use of analytics science often requires combining human intuition with the power of strong analytical models.
This chapter explores the intersection of historical linguistics and psycholinguistics by investigating the role of core psycholinguistic factors and phenomena in language change: frequency, salience, chunking, priming, analogy, ambiguity and acquisition. Recent research from cognitive sciences, particularly within a complex systems framework, reveals that language change is influenced by patterns of use and is interconnected with language acquisition and cognition. Bridging the gap between community and individual research, the chapter highlights studies that explore this relationship. It also examines the potential of psycholinguistic methodologies for diachronic research. Additionally, the chapter suggests avenues for further research where psycholinguistic perspectives have had less impact on the study of historical language change. Furthermore, it discusses how psycholinguistic factors have been incorporated into various theoretical approaches to English language change, such as generative and usage-based modelling.
To compare the effectiveness of tabletop exercises (TTX) and high-fidelity in-person simulations (IPS) in improving knowledge, confidence, and perceived preparedness in disaster medicine among emergency medicine residents.
Methods
A prospective, randomized educational intervention was conducted across 2 urban emergency medicine residency programs. Sixty-three residents were randomized to TTX or IPS groups. Each group completed a preintervention knowledge and confidence assessment, participated in their assigned exercise based on a simulated mass casualty incident (MCI), and underwent a structured debrief. Postintervention surveys assessed change in knowledge and self-reported comfort levels. A paired 2-tailed Student’s t-test was utilized to compare results. Statistical significance was defined as P < 0.01.
Results
Both groups demonstrated increased self-reported confidence and knowledge regarding management of MCIs. TTX participants showed higher median post-test scores (77.4%, N = 38) compared to IPS participants (67.4%, N = 25). Results were not statistically significant (P = 0.079).
Conclusions
TTX is an effective modality for disaster medicine education, with outcomes comparable to IPS. While TTX may better align with knowledge-based assessments, IPS remains essential for practicing real-time decision-making under stress. Combining these 2 modalities may provide both the knowledge base and psychological duress required for robust disaster scenario training.
Primary healthcare units (PHCUs) in Austria play a crucial role in providing regionally tailored, high-quality care through interprofessional teams. Barriers, such as limited training and unclear roles, hinder effective interprofessional collaboration (IPC). Additionally, healthcare and social professionals (HCSPs) in primary healthcare (PHC) face a rise in patients with non-communicable diseases and increasing climate-related challenges, underscoring the need for education addressing IPC and sustainability to build resilient healthcare.
Aim:
This paper presents the protocol of the REALISE study, which aims to evaluate the effectiveness of a didactic concept integrating collaborative, digital, and sustainability skills within multimodal training modules (including simulations).
Methods:
In this prospective trial, HCSPs working in PHC and students in their final year of education in related professions are recruited to participate in interprofessional training modules, which take place on four days within a month in person and with additional e-learning elements between those days. The modules consist of didactic elements on IPC and sustainability, simulation scenarios with acting patients, and immersive virtual reality scenarios. The primary outcomes assess IPC by utilizing the Teamwork Assessment Scale, the Interprofessional Socialization and Valuing Scale (9a/9b), and the Interprofessional Collaborative Competency Attainment Survey. Secondary outcomes focus on sustainability and environmental awareness, as well as the organization and structure of the training modules.
Discussion:
The findings of this study will demonstrate the effect of proprietary training modules on IPC and will inform on the integration of respective modules into standard curricula and continuing educational programmes at the Salzburg University of Applied Sciences.
The article addresses the paradox of the Russian legislation on nonterritorial, aka “national-cultural” autonomy – the lack of utilitarian ends and functions combined with a high domestic public demand for it. The author seeks to explain the case as simulation, or activities for the sake of demonstrating activities without definite substantive purposes. The analysis reveals that the relevant law’s goals and justifications voiced by the stakeholders were merely a combination of socially acceptable opinions unrelated to result-oriented action. These opinions were part of a common-sense worldview based on group-centric and essentialist vision of ethnicity and on neoliberal postulates, such as the need to foster bottom-up initiative and self-organization, the rejection of governmental social obligations, and the need for strict regulatory mechanisms securing fair relationships among the players. A brief comparison with a similar case in Europe reveals that simulation can take place in other contexts related to nonterritorial autonomy. Thus, a focus on simulative action must be a promising approach for research concerning the imaginaries of groups as entities and actors.
The circular economy (CE) seeks to replace traditional linear models by focusing on resource reuse and circulation. However, developing effective CE business strategies is difficult due to complex user behaviors and product flows. Existing scenario analysis tools often rely on survey-based conjoint methods, raising concerns about discrepancies with real purchasing patterns. This study introduces a data-driven simulation approach that employs a consumer preference model and product circulation processes based on actual operational data. Applied to a second-hand PC rental business, our method more accurately reproduces market behavior and reveals that targeting certain customer segments can enhance profitability and resource utilization. These findings underscore the approach’s value as a practical tool for pre-evaluating strategies in CE businesses.
Variation simulation approaches are frequently used to analyse the effects of geometrical variations on the final product quality. Various software tools are used during product development as they strongly differ in their specified goals, the context of use, and users. Although a few workarounds and information-sharing strategies exist, switching software usually results in the simulation model being built from scratch, leading to redundant manual effort and uncertainties. This paper examines the potential and limitations of the Quality Information Framework (QIF) information model in improving collaborative work within a heterogeneous simulation software landscape by exchanging variation simulation model-related information in a standardised Model-Based Definition sense. An application scenario shows how QIF can bridge the gap between tools used in early and late design phases.
This research examines, during the human-AI interaction process, how generative AI’s depiction of human bodies reflects and perpetuates able-bodied norms, positioning disabled or grotesque bodies as “errors.” Through a feminist and disability studies lens and employing archival research and visual analysis, this research challenges traditional notions of bodily normativity, advocating for inclusivity in AI-generated imagery. It underscores how labeling nonconformity as an error perpetuates able-bodied standards while erasing the visibility and autonomy of disabled bodies. By critiquing generative AI’s role in reinforcing societal norms, this study calls for reimagining human-AI interactions with a shift in perception and advocates for an approach that neither devalues nor excludes disabled bodies.
Food production systems are shaped by external factors, such as social events and economic shifts, which influence and are influenced by labour dynamics—e.g., workforce availability—and human factors—e.g., worker skills. Using a systems approach, this paper explores how labour shortages impacting worker teams—such as in terms of mixture of availability, skills, and human behaviours—affect production and quality. UK apple harvesting is chosen as a case study due to its reliance on skilled seasonal migrant workers. Findings highlight the need for strategies such as upskilling local workers, enhancing training programmes, and adopting new technologies to mitigate labour shortages and enable high-performance collaborative worker groups.
Lightweight design is critical for improving the efficiency and sustainability of engineering applications. Laminated composites, with their high strength-to-weight ratio and tailored material properties, play a key role but introduce interlaminar stresses, particularly near free edges where delamination failures often occur. Addressing these stresses typically requires computationally expensive 3D finite element simulations, limiting their use in early design stages. This study presents a machine learning approach using Gaussian process regression and artificial neural networks to efficiently predict interlaminar stresses based on in-plane stress data from shell FE simulations. Achieving high predictive accuracy, this method enables cost-effective, early-stage composite design optimization under complex loading scenarios.
Additive manufacturing (AM) enables the creation of complex internal geometries, including cooling channels. Yet, the impact of AM-induced surface roughness on their fluid dynamics remains underexplored. The goal of this study is to provide insight into the effects of surface roughness on the fluid dynamics of AM channels. A parametric surface roughness model and computational fluid dynamics (CFD) simulations were employed to examine three representative AM channel cross-sections: diamond, droplet, and circular. The findings indicate that diamond profiles result in higher pressure losses and turbulence intensity compared to the other cross-sections. In contrast, droplet profiles exhibit lower pressure losses and turbulence intensity compared to diamond profiles, while circular channels remain optimal in non-overhang areas.
The overall quality of final Digital Twin (DT) solutions and their ability to produce useful insights are key considerations for researchers and for the industry to readily adopt them. However, validation of DTs is often neglected in existing research dedicated to their development. Further, there is a lack of methodologies for building bi-directional information exchanges between virtual and real spaces, potentially hindering effective decision-making. This work presents a comparative analysis of several quantitative metrics by implementing them on the Digital Twin of a railway braking system as a use case. Their suitability as performance measures for validation and as thresholds to support decision-making is assessed. Their integration into a novel DT structure is shown to contribute to a well-rounded validation procedure and a practical decision-making framework.
Today, Manufacturing companies are adopting a servitization strategy and Product-Service System model to enhance value and remain competitive. Often, this transition also means to embrace a System-of-Systems (SoS) perspective. Concurrently, companies face challenges with volatile, uncertain, complex, and ambiguous (VUCA) environments. One way to tackle VUCA is to utilize simulation modeling. However, developing SoS simulations can be complex and cumbersome. This paper extracts lessons learned from six case studies to identify effective and ineffective practices in developing simulation models. The analysis has led to nine design principles for more effective simulation modeling. Furthermore, the paper explores simulation techniques for modeling SoS and discusses effective VUCA management. Finally, the paper proposes four future research directions to advance SoS simulation research.