1 Introduction
2 The Definition of the Net Generation
3 The Net Generation Attributes
 3.1 Always Connected
 3.2 Instant Gratification Seekers
 3.3 Intimacy with Mobile Technologies
 3.4 Integrated Media Experience
 3.5 Computerized Personality
 3.6 The Enhanced Role of Self
4 Cyber Behaviors in the App Culture
 4.1 Relationships
  4.1.1 Online Dating
  4.1.2 Job Seeking
 4.2 Entertainment
  4.2.1 Mobile Gaming (VR & AR Games)
  4.2.2 Live Streaming
 4.3 Learning
  4.3.1 Online Learning Community: MOOCs
  4.3.2 Q&A Sites: Quora & Zhihu
 4.4 Health
  4.4.1 Health Information Seeking
  4.4.2 The Use of Health Apps and Wearable Devices
  4.4.3 Utility-Based Health Practices
 4.5 Politics
  4.5.1 Incidental Exposure to Disagreement
  4.5.2 Active Political Expression
  4.5.3 Individualized but Networked Political Participation
 4.6 Shopping
5 Conclusions, Limitations, and Implications for Future Studies